Splinterlands Battle Mage Secrets - Super Sneaky Scary Sharks

Calling all Splinterlands brave adventurers! It's finally time to raise your banners and light up the digital realms with adventures and remarkable bounties!

Let's enjoy the Super Sneaky battlerule, and enjoy a fight where all melee units gain the Sneak ability. Time to fortify the back line or use units with Martyr!

This will create some crazy tactics, as all melee cards will hit the enemy in the last position instead of the first one on the battlefield. Time to showcase the new cards I've got from reward chests!

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There's no secret strategy, as this battle rule is quite flexible. Use tanks with Taunt, units with Thorns in the last position, maybe flying beasts! You decide!

Let's start with a wild one, where I used some OG cards! There are several ways to approach this battle-rule, including adding Martyr units in the last position or reducing the melee damage with Demoralize. However, I went for the extreme synergy of overpowered damage!

The Coastal Sentry had the Double-Strike boosted by the Demented Shark, while the back line was defended by Lobstradamus. "JAWS" theme in the background!

Kelya Frendul: +1 Speed & +1 Armor

Hardy Stonefish: Melee Fishy Decoy

Demented Shark: Melee with Inspire & Sneak

Costal Sentry: Melee with Inspire... and Sneak

Lobstradamus: Caster with Shield

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My tactic was to nuke the enemies quick, and hope that Lobstradamus will stay alive as much as possible. The Shield will reduce the melee damage from sneak attack, as the magic will hit the enemies under the armor.

My enemy went for a full team of melee, with the attack boosted by Tarsa. Tank duty was given to the Antoid Platoon, while the Exploding Rats where the main threat.

The upgraded Xenith Monk can heal himself... but can't heal while dead. The Coastal Sentry delivered two blows and sent the monk in Heaven. You shouldn't mess with hungry sharks, and never put a goat to fight Jaws!

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One round gone and I already eliminated two enemies, while both Hardy Stonefish and Lobstradamus hold the line intact. The decoys took the damage, and the Coastal Sentry created havoc.

I was right when I said that those Exploding Rats where the main threat! Rodents with Blast are deadly, and who know what other viruses they carry. Both my decoys where out of the game, and the battle was far from over.

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Fortunately... the fury of the Coastal Sentry was unmatched on the battlefield. This marine creature is as deadly as she's beautiful, dealing four killing blows from the four attacks she dealt.

Beware the Shark bite! The Coastal Sentry may have been the deathbringer, but the true star of the battle was the Demented Shark. The Inspire ability made the Sentry deadly, boosting the attack to a level where every blow was lethal. See the full battle here!

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