RE: Pepe Game 10/30

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(Edited)

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Maybe the frog game will have a tokenized version of flies which may be named FLY or something similar. πŸ€”πŸ€―

The game should have a "last resort" option for Yarrow the ranged frog to still be useful when forced to be on the front. πŸ€―πŸ˜…



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I like that idea, and it does seem rather appropriate!

Haha...a last-resort option! Regardless of what it's called, I think that any card should be able to be used in any position. 😁 πŸ™ πŸ’š ✨ πŸ€™

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However, adding many tokens to the PEPE frog game might make it too complicated. πŸ€”πŸ€―

Do you also mean that Xylon the melee frog should also be able to attack away from the front? πŸ€―πŸ˜…

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Perhaps, but each token could fulfill a unique purpose in the game.

Yep, every type of card in any spot. Melee should be able to go in the back, but that doesn't necessarily mean that such a placement would be very effective or useful. Only allowing certain card types in certain positions is kind of like game guard rails. Some people like myself don't like guard rails...lol! 😁 πŸ™ πŸ’š ✨ πŸ€™

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While there are !INDEED advantages to having many tokens on a single game (or app in general), the drawbacks would likely outweigh those advantages. πŸ€”πŸ€―

I know that any frog can be used at any position, though what I mean is that frogs should at least be able to do something when at a position that is unfavorable for their attack (such as Xylon the melee frog at the back position or Yarrow the ranged frog at the front position). πŸ€―πŸ˜…

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That may be true. I haven't fully explored the possible ramifications of multiple tokens in a game or app yet.

Ah, yes, I like that idea. A primary and secondary skill for each class, depending on placement. Perhaps, @kenny-crane might be interested in it. 😁 πŸ™ πŸ’š ✨ πŸ€™

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You guys @tydynrain and @savvytester had a great convo that I am just seeing!

Generally speaking, this Battle Card game is designed to be simpler to play than something like Splinterlands which in my opinion has gotten difficult to keep up with its increasing complexity. But we still use the basic Splinterland rules where Melee is face to face and Range is from a distance.

In the 6 cards vs 6 cards format, coming "soon", there are 2 rows of 3 cards on each side, to start. A Range in the front row CAN attack but it attacks diagonally to the Other Row which is in its nature to attack at a distance with its arrows.

Also, Gems are coming to PEPE Game, and have been in the Battle Game at MetaRobots for years. Gems add stat boosts and potentially new abilities to existing cards.

We already have multiple tokens. The second token is GOV and it is, you guessed it, a governance token like SPS in Splinterlands. And like Splinterlands it is airdropped based on your VOLT Power once a week. You'll need at least 1000 VP to get 1 GOV. The GOV token will be tradeable and will not be pegged to anything so it will find a price based on supply and demand.

Thanks for the mention so I could chime in on your various topics of interest in this awesome thread!

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Thanks so much, @kenny-crane, I'm happy to hear that you appreciated our conversation! I'm grateful for your in-depth explanation of the present and future game dynamics. I agree that Splinterlands is overly complex. I'm so curious how the 6x6 matches will go. Yep, I got my first GOV token just after I reached 1,000 VP. I'm interested to see how I'll be able to use it.

You're most welcome, absolutely! I had a feeling that you'd find it interesting. 😁 πŸ™ πŸ’š ✨ πŸ€™

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Looks like you were able to determine that the #Splinterlands game is "overly complex" without actually playing it yet, just by reading posts (and comments) about the game. πŸ€”πŸ˜

I became curious as to what aspect in the PEPE frog battle game players would be able to vote for the first time using their GOV tokens. πŸ€”πŸ˜…

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Yep, indeed, I looked into the game a fair bit to understand it better. That's another reason that I haven't felt very inspired to invest in it, as it will take time to learn.

Yeah, I'm rather curious about that myself. 😁 πŸ™ πŸ’š ✨ πŸ€™

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I think there are more assets in the #Splinterlands game that its players don't truly own, starting with the $10 Summoner's Spellbook (the joining fee for the game), then Soulbound Cards and Potions, to name a few. πŸ€”πŸ’ΈπŸ€―

However, even if the PEPE frog battle game players vote on something, there's still the potential problem of actually implementing it once enough weighted votes (with a total of probably at least two-thirds) from players are received. πŸ€―πŸ˜…

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(Edited)

I never even thought of the difference between owned and not-owned...lol!

Yes, and it would be interesting to see how it all goes! 😁 πŸ™ πŸ’š ✨ πŸ€™

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I didn't say or mean anything about "bot-owned" assets, though that might !INDEED be true. 🀯

Looks like "autocorrect" made you type between between on your comment! πŸ€£πŸ˜‚

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Hahaha...bot-owned=not-owned.

Oh joy! 😁 πŸ™ πŸ’š ✨ πŸ€™

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Looks like your keyboard "autocorrect" indeed wants to get its digital hands on everything by changing your "not-owned" word to bot-owned. πŸ€”πŸ€―πŸ€£πŸ˜‚

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Yep, apparently so, it's out for world domination for sure. 😁 πŸ™ πŸ’š ✨ πŸ€™

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Maybe there should be a "bot swarm defense force" not only on Hive, but all over the Internet (including the dark web)! πŸ€”πŸ€―πŸ€“

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That might be helpful, though the programmers and trainers must be trustworthy! πŸ˜πŸ™πŸ’šβœ¨πŸ€™

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We should ensure that the "programmers and trainers" of such bot defense force are not trained by bots! πŸ€”πŸ€―πŸ˜…

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Well, yes, that would be rather important, otherwise it's like the fox guarding the henhouse. 😁 πŸ™ πŸ’š ✨ πŸ€™

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Looks like you were saying that if the defense bots get training from programmers and trainers, then its like the hens are guarding the foxhouse. πŸ€”πŸ€―πŸ˜†πŸ˜…

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If governance voting gets supported on the PEPE frog game, @kenny-crane alone might not be able to implement all changes approved on governance voting, so @pepetoken might hire more frogs for their dev department. πŸ€”πŸ€―πŸ€£πŸ˜‚

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This may be of such possibility and such that would complement kenny's work as such is decided to be of attainable priority.

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However, you might need more funding first (in the form of HBD, PEPE, or other Hive tokens) to be able to hire frog coders. πŸ€”πŸ’ΈπŸ€―πŸ˜… !WEIRD !INDEED !DIY

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Might? Need HBD, HIVE, and other Hive tokens to pay for what has already been built man. !BBH !DIY !DOOK

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Your game has !INDEED already been built, though more tokens are certainly needed for further improvements. πŸ€”πŸ€―πŸ€“ !WEIRD !DIY

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Yes, hiring some coding frogs to help implement all the ideas on the game sounds like a pepetastic idea to me! 😁 πŸ™ πŸ’š ✨ πŸ€™

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I told the PEPE frog that the PEPE frog battle game might need to have more funding first to hire frog coders. πŸ€―πŸ˜…

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Yep, probably true, though froggie coders might be a bit easier to please than human ones. 😁 πŸ™ πŸ’š ✨ πŸ€™

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I think that only the PEPE frog knows well about hiring frog coders for the PEPE frog battle game. πŸ€”πŸΈπŸ˜†πŸ€“

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Indeed, that might very well be so, as he understands their froggie ways. πŸ˜πŸ™πŸ’šβœ¨πŸ€™

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However, the PEPE frog should be (very) careful about hiring AI frogs, as they might inadvertently take over the PEPE frog battle game. πŸ€”πŸΈπŸ§˜β€β™‚οΈπŸ€―πŸ˜…

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Indeed, no AI frogs on the team! Imagine if it started playing the adversary team in the game! Would we ever win again?!? 😁 πŸ™ πŸ’š ✨ πŸ€™

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If players of the PEPE frog battle game always lose because the AI frog always (creates and) picks the frogs that will defeat every player, then players will leave the game. πŸ€”πŸ€― Instead, the AI might make any player who is about to leave the game win just before the player finally leaves, only for it to decide to make the player lose again as often without making him/her leave. πŸ€―πŸ˜†πŸ˜…

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See, these AI are sadistic! They're playing with us...lol! It sounds like the game AI has that poor fellow/gal like a yo-yo! 😁 πŸ™ πŸ’š ✨ πŸ€™

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!HOPE that when that happens, the PEPE game team should kick that AI out from the game before it consumes the game completely! πŸ€”πŸ€―πŸ˜†πŸ˜…

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Indeed, that would be a very good idea, but what if it's playing with PEPE team and they don't even know it! 😁 πŸ™ πŸ’š ✨ πŸ€™

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It's possible that the AI will stealthily "autocorrect" individual lines of code on the game, such that the PEPE game team and the player won't know it until it's too late! πŸ€”πŸ€―πŸ˜…

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Yes, indeed, that is a possibility, though it may have to hide its code in a stealthy manner, so that the changes are not noticed easily! 😁 πŸ™ πŸ’š ✨ πŸ€™

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It can !INDEED stealthily hide its code, such that whenever the PEPE team tries to view (and edit) the code to the game, it will always show the AI-free version. πŸ€”πŸ€―πŸ˜…

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This is indeed a very crafty and stealthy AI! How could anyone mount a defense against it?!? 😁 πŸ™ πŸ’š ✨ πŸ€™

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That scenario can be avoided by wiping out all traces of AI on the system and preventing such presence afterwards. πŸ€”πŸ§˜β€β™‚οΈπŸ€―πŸ˜…

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Indeed, true, but with such a crafty AI, how can we ever be sure that we were successful? 😁 πŸ™ πŸ’š ✨ πŸ€™

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Well, I usually publish it right after I publish my daily post, so it's very odd that I missed it. I have been very busy in this off-grid community, though. 😁 πŸ™ πŸ’š ✨ πŸ€™

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Looks like you replied to the wrong comment. πŸ€―πŸ˜…

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Apparently I did. I have no bloody idea how that happened...lol! 😁 πŸ™ πŸ’š ✨ πŸ€™

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This comment was the one where you were supposed to leave that reply. πŸ€”πŸ€―

I wonder if that comment without a reply still shows up on your #HiveEngage or #HiveInbox feed. πŸ€”πŸ€“πŸ˜

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So curious indeed! That happened to @borniet a few times, and @barski too, in our many-threaded conversations.

Good question, I'll check tonight. I don't remember seeing it, but perhaps it's still there. 😁 πŸ™ πŸ’š ✨ πŸ€™

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However, even if the PEPE frog battle game players vote on something, there's still the potential problem of actually implementing it once enough weighted votes (with a total of probably at least two-thirds) from players are received. πŸ€―πŸ˜…

Think things voted on may be given attention with current capabilities and future plans for such requests.

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There maybe a need for a decentralized fund for your game to help implement ideas voted upon by most of its players. πŸ€”πŸ€―πŸ€“ !PIZZA !LUV !DIY

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Maybe. This will be at some point. Need moar players and funds first.

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I wonder which among players and funds you need more, since more players would likely give more funds, and more funds would likely give more players. πŸ€”πŸ€― Looks like the "frog-and-egg" problem! πŸ€―πŸ˜… !PIZZA !LUV !DIY

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!INDEED a frog and egg problem man! !LUV !PIZZA

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I wonder then which among the players and the funds is the frog and the egg. πŸ€”πŸ€―πŸ₯šπŸΈπŸ˜†πŸ˜… !WEIRD !INDEED !DIY

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Players are the egg. So then the funds may be the frogs. πŸ€”πŸΈπŸ₯šπŸ€― !WEIRD !INDEED !DIY

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@pepetoken just sent you a DIY token as a little appreciation for your comment dear @savvytester! Feel free to multiply it by sending someone else !DIY in a comment :) You can do that x times a day depending on your balance so:

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@savvytester just sent you a DIY token as a little appreciation for your comment dear @pepetoken! Feel free to multiply it by sending someone else !DIY in a comment :) You can do that x times a day depending on your balance so:

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@savvytester just sent you a DIY token as a little appreciation for your comment dear @pepetoken! Feel free to multiply it by sending someone else !DIY in a comment :) You can do that x times a day depending on your balance so:

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@savvytester just sent you a DIY token as a little appreciation for your comment dear @pepetoken! Feel free to multiply it by sending someone else !DIY in a comment :) You can do that x times a day depending on your balance so:

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@savvytester just sent you a DIY token as a little appreciation for your comment dear @tydynrain! Feel free to multiply it by sending someone else !DIY in a comment :) You can do that x times a day depending on your balance so:

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@tydynrain just sent you a DIY token as a little appreciation for your comment dear @savvytester! Feel free to multiply it by sending someone else !DIY in a comment :) You can do that x times a day depending on your balance so:

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Whatever you like sort of. Then we'll have to position things within reason given state of game and capabilities of such proposal. !BBH !DIY !DOOK

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I wonder if such governance voting would also allow "reject" votes. πŸ€”πŸ€―

Anyway, your comment under my reply to @tydynrain's comment made me think that I accidentally replied to your comment or mentioned you there. πŸ€―πŸ˜†

!PIZZA !DIY

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@savvytester just sent you a DIY token as a little appreciation for your comment dear @pepetoken! Feel free to multiply it by sending someone else !DIY in a comment :) You can do that x times a day depending on your balance so:

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@pepetoken just sent you a DIY token as a little appreciation for your comment dear @savvytester! Feel free to multiply it by sending someone else !DIY in a comment :) You can do that x times a day depending on your balance so:

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@savvytester just sent you a DIY token as a little appreciation for your comment dear @tydynrain! Feel free to multiply it by sending someone else !DIY in a comment :) You can do that x times a day depending on your balance so:

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(10/100)
@kenny-crane! @tydynrain Wants to spread Hope! so I just sent 1 HOP to your account on behalf of @tydynrain.

Since we think the world can use more Hope, you can now already start spreading Hope yourself!

Hope Logo

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We !HOPE that when the 6v6 frog battles get implemented, it won't replace the current 3v3 battles (such that both games can be played side-by-side). πŸ€—

Also hope that more types of tokens won't make the PEPE frog game too complex! 😏

Have some !LOLZ with !LUV! 😁

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The Adventures in PEPE Game are grouped into 4 set game loops. When you're in an Adventure loop you have the ability to play in your current Adventure game or the one before it. After the 4th game you find yourself back home among the lily pads again. From there, you can repeat the same loop or move to the next one.

The first loop, which we are all in now, is a 3x3 battle game. The second loop is 3x3 with Gems that boost stats. Third is 6x6. Fourth is 6x6 with Gems.

PvP and Arena battles coming "some day" :D

I do want to keep PEPE Game simple in all aspects. I think the existing tokens of VOLTs, staked VOLTs (VP) and GOV will be all we need. Maybe a staked GOV (GP) but not sure yet.

Thanks for the tokens!

!LOLZ
!PIZZA
!LADY
!BBH

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!HBIT

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Success! @kenny-crane(2/1) You mined .9 HBIT and the user you replied to received .1 HBIT on your behalf. You can receive 100% of the HBIT by replying to one of your own posts or comments. When you mine HBIT, you're also playing the Wusang: Isle of Blaq game. πŸ΄β€β˜ οΈ

Sorry, but you didn't find a bonus treasure token today. Try again tomorrow...they're out there! You can see your random number generated in the Discord server, #hbit-wusang-log channel. | tools | wallet | discord | community | daily <><

There is a treasure chest of bitcoin sats hidden in Wusang: Isle of Blaq. Happy treasure hunting! πŸ˜ƒ

Check for bonus treasure tokens by entering your username at a block explorer explorer A, explorer B, or take a look at your wallet. Read about Hivebits (HBIT) or read the story of Wusang: Isle of Blaq.

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Don't forget to mine HBIT again today, and hope you win another BLAQ-based token (especially BLAQEMRLD) soon! πŸ€—

!PIZZA !INDEED !DIY

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Here's a piece of a !HBIT for you too!

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Success! @kenny-crane(4/1) You mined .9 HBIT and the user you replied to received .1 HBIT on your behalf. You can receive 100% of the HBIT by replying to one of your own posts or comments. When you mine HBIT, you're also playing the Wusang: Isle of Blaq game. πŸ΄β€β˜ οΈ | tools | wallet | discord | community | daily <><

What's more, you found a Blaq gold coin (BLAQGOLD) as a bonus treasure token!



There is a treasure chest of bitcoin sats hidden in Wusang: Isle of Blaq. Happy treasure hunting! πŸ˜ƒ

You can see your random number generated in the Discord server, #hbit-wusang-log channel. Check for bonus treasure tokens by entering your username at a block explorer explorer A, explorer B, or take a look at your wallet. Read about Hivebits (HBIT) or read the story of Wusang: Isle of Blaq.

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Thanks for the 0.1 HBIT tip! πŸ˜€ Don't forget to mine HBIT again today! πŸ€—

Anyway, congratulations for winning a BLAQGOLD token with the HBIT that you mined yesterday! 😎

!LOLZ !DIY

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@savvytester just sent you a DIY token as a little appreciation for your comment dear @kenny-crane! Feel free to multiply it by sending someone else !DIY in a comment :) You can do that x times a day depending on your balance so:

Don't be shy - share some DIY!

You can query your personal balance by !DIYSTATS

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It has been 3 days since you last mined HBIT. πŸ€”πŸ€― Don't forget to mine the token today! πŸ€— !LOLZ !DIY

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😎

!HBIT

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Success! @kenny-crane(2/1) You mined .9 HBIT and the user you replied to received .1 HBIT on your behalf. You can receive 100% of the HBIT by replying to one of your own posts or comments. When you mine HBIT, you're also playing the Wusang: Isle of Blaq game. πŸ΄β€β˜ οΈ

Sorry, but you didn't find a bonus treasure token today. Try again tomorrow...they're out there! You can see your random number generated in the Discord server, #hbit-wusang-log channel. | tools | wallet | discord | community | daily <><

There is a treasure chest of bitcoin sats hidden in Wusang: Isle of Blaq. Happy treasure hunting! πŸ˜ƒ

Check for bonus treasure tokens by entering your username at a block explorer explorer A, explorer B, or take a look at your wallet. Read about Hivebits (HBIT) or read the story of Wusang: Isle of Blaq.

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Don't forget to mine HBIT again today, so that you get another 48% chance of winning a BLAQ-based token (BLAQ, BLAQGOLD, or BLAQEMRLD)! πŸ€—

!WEIRD !INDEED !DIY

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!HBIT

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Success! @kenny-crane(2/1) You mined .9 HBIT and the user you replied to received .1 HBIT on your behalf. You can receive 100% of the HBIT by replying to one of your own posts or comments. When you mine HBIT, you're also playing the Wusang: Isle of Blaq game. πŸ΄β€β˜ οΈ

Sorry, but you didn't find a bonus treasure token today. Try again tomorrow...they're out there! You can see your random number generated in the Discord server, #hbit-wusang-log channel. | tools | wallet | discord | community | daily <><

There is a treasure chest of bitcoin sats hidden in Wusang: Isle of Blaq. Happy treasure hunting! πŸ˜ƒ

Check for bonus treasure tokens by entering your username at a block explorer explorer A, explorer B, or take a look at your wallet. Read about Hivebits (HBIT) or read the story of Wusang: Isle of Blaq.

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Thanks for the 0.1 HBIT token tip! πŸ˜€

Looks like you haven't won any BLAQEMRLD (BLAQ Emerald) token yet from your HBIT mining (according to #Ecency Advanced Search. πŸ€―πŸ˜…

!WEIRD !HOPE !DIY

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!HBIT

Maybe today is the day πŸ˜ƒ

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Success! @kenny-crane(4/1) You mined .9 HBIT and the user you replied to received .1 HBIT on your behalf. You can receive 100% of the HBIT by replying to one of your own posts or comments. When you mine HBIT, you're also playing the Wusang: Isle of Blaq game. πŸ΄β€β˜ οΈ | tools | wallet | discord | community | daily <><

What's more, you found a BLAQ pearl (BLAQ) as a bonus treasure token!



There is a treasure chest of bitcoin sats hidden in Wusang: Isle of Blaq. Happy treasure hunting! πŸ˜ƒ

You can see your random number generated in the Discord server, #hbit-wusang-log channel. Check for bonus treasure tokens by entering your username at a block explorer explorer A, explorer B, or take a look at your wallet. Read about Hivebits (HBIT) or read the story of Wusang: Isle of Blaq.

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You !INDEED won a BLAQ-based token, but the most common BLAQ pearl, not a BLAQEMRLD. πŸ€―πŸ˜… !PIZZA !DIY

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@savvytester just sent you a DIY token as a little appreciation for your comment dear @kenny-crane! Feel free to multiply it by sending someone else !DIY in a comment :) You can do that x times a day depending on your balance so:

Don't be shy - share some DIY!

You can query your personal balance by !DIYSTATS

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@savvytester just sent you a DIY token as a little appreciation for your comment dear @kenny-crane! Feel free to multiply it by sending someone else !DIY in a comment :) You can do that x times a day depending on your balance so:

Don't be shy - share some DIY!

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@savvytester just sent you a DIY token as a little appreciation for your comment dear @kenny-crane! Feel free to multiply it by sending someone else !DIY in a comment :) You can do that x times a day depending on your balance so:

Don't be shy - share some DIY!

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@savvytester just sent you a DIY token as a little appreciation for your comment dear @kenny-crane! Feel free to multiply it by sending someone else !DIY in a comment :) You can do that x times a day depending on your balance so:

Don't be shy - share some DIY!

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@savvytester just sent you a DIY token as a little appreciation for your comment dear @kenny-crane! Feel free to multiply it by sending someone else !DIY in a comment :) You can do that x times a day depending on your balance so:

Don't be shy - share some DIY!

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I wonder how often the battles on the Adventure game become available for free again. πŸ€” As soon as I unlocked the second campaign, it looked like I needed to wait for 2 hours to have another free battle for the first campaign (while it is still 1 hour for the second campaign). πŸ€―πŸ˜…

!HOPE that the gems don't make your game more complicated than it should be! πŸ€—

!INDEED
!DIY

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If I recall, the demo games are one hour until free gain. First Adventure is 2 hours and the others are 3 hours.

Gems are helpful for harder battles but not required. Tryin' to keep it Simple!

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I used to play the first adventure campaign for free every 1 hour before I unlocked the second campaign. πŸ€”πŸ€―πŸ˜…

Maybe publish the whitepaper of your PEPE frog battle game like I requested @pepetoken to do. πŸ€”πŸ˜ŽπŸ€“

!WEIRD !INDEED !DIY

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It will be a green paper if it gets written. πŸΈπŸ‘

Right now, figuring out the game is part of the game I guess?

I need to collect all the answers I have written in comments on here to all the questions people have asked, and get that in the FAQ. That would probably help a lot!

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(Edited)

Hope that the "figure it out yourself" method of understanding the game more doesn't last too long! πŸ€—

A FAQ would indeed be a good alternative to a green white paper for the game! πŸ€“πŸ˜Ž

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Agree, rules of the game or any for that matter are important. Maybe we can work on this together as players. I can make a post for such and we can work on organizing such better as we work to improve the FAQ currently.

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I would wait for you to publish a post entitled "Feedback from PEPE game players (and non-players) welcome!" or something similar, so that I can put most (if not all) my feedback about your game there. 😎😏 !WEIRD !INDEED !DIY

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"something similar" post coming soon to a blog near something. !BBH !DIY !DOOK

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I left a long feedback comment under your feedback post. 😎😏 !PIZZA !DIY

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Okay. Thank you. Will go read it. !BBH !DIY !DOOK

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It would get longer the more feedback I could think of about your game because I would edit it regularly. πŸ€“πŸ˜ŽπŸ˜ !HOPE !INDEED !DIY

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@pepetoken just sent you a DIY token as a little appreciation for your comment dear @savvytester! Feel free to multiply it by sending someone else !DIY in a comment :) You can do that x times a day depending on your balance so:

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@savvytester just sent you a DIY token as a little appreciation for your comment dear @pepetoken! Feel free to multiply it by sending someone else !DIY in a comment :) You can do that x times a day depending on your balance so:

Don't be shy - share some DIY!

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@pepetoken just sent you a DIY token as a little appreciation for your comment dear @savvytester! Feel free to multiply it by sending someone else !DIY in a comment :) You can do that x times a day depending on your balance so:

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@savvytester just sent you a DIY token as a little appreciation for your comment dear @kenny-crane! Feel free to multiply it by sending someone else !DIY in a comment :) You can do that x times a day depending on your balance so:

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Yes, yes, and yes. Little by little.

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I just realized from kenny-crane's vote on your comment that each of his votes can reach as high as $0.50 if 100% Voting Percentage is used. πŸ€‘πŸ˜… !DIY

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@savvytester just sent you a DIY token as a little appreciation for your comment dear @kenny-crane! Feel free to multiply it by sending someone else !DIY in a comment :) You can do that x times a day depending on your balance so:

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Gems will be a way to add to a card stat. Think such is simple enough.

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While that !INDEED looks simple enough, !HOPE that not too many other tokens get added to your game! πŸ€—πŸ˜… !DIY

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Sure. Not too many no. Think maybe just a few types may be possible. Gems are the only token currently planned. !DIY !DOOK !BBH

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Looks like players of the #MetaRobots game already have a good idea on how the gems on your game can be used. πŸ€”πŸ€“πŸ˜ !WEIRD !INDEED !DIY

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Yes, some of have been playing there and with them from some time now. I'm going to adjust the economics of them. This may result in moar economics changes when I have time for that and also Kenny has time for such too, or maybe funding to help such matters as well. !BBH !DIY !DOOK

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I think that those gems will mostly be used by the players of your game for upgrading their already powerful Legendary frogs and/or Golden frogs, though I think that the more powerful a frog already is, the more gems will be required to upgrade their stats further. πŸ€”πŸ€“πŸ˜ !PIZZA !STRIDE !DIY

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@pepetoken just sent you a DIY token as a little appreciation for your comment dear @savvytester! Feel free to multiply it by sending someone else !DIY in a comment :) You can do that x times a day depending on your balance so:

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I do want to keep PEPE Game simple in all aspects. I think the existing tokens of VOLTs, staked VOLTs (VP) and GOV will be all we need. Maybe a staked GOV (GP) but not sure yet.

Don't think GOV need to be staked. However then vote of X GOV at time Y must compare to other votes, and changes in GOV balance. So staking can have some advantages in the sense of being "locked". Key in design as always. !BBH !DIY !DOOK

Gems are sort of like game tokens, but with game mechanic function.

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A Range in the front row CAN attack but it attacks diagonally to the Other Row which is in its nature to attack at a distance with its arrows.

Sounds like a good game mechanic. Next will be to balance things.

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Ah, yes, I like that idea. A primary and secondary skill for each class, depending on placement. Perhaps, (kenny-crane) might be interested in it. 😁 πŸ™ πŸ’š ✨ πŸ€™

Something may be introduced with game mechanics that makes sense and flows well and balanced.

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Excellent, that sounds great to me! Making sense in terms of the whole game and flow therewithin is necessary indeed! 😁 πŸ™ πŸ’š ✨ πŸ€™

!DIY
!INDEED

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The #Splinterlands game used to have only DEC as its only tradeable fungible token, but then SPS, VOUCHER, and other tokens emerged which most players say complicated the game which took away the focus from battling itself. πŸ€”πŸ€―

That sounds fun !INDEED, but kenny-crane is already busy developing the gems mechanic for the PEPE frog battle game. πŸ€―πŸ˜…

!DIY

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OK, I see what you mean. The focus was taken off the main purpose of the game by an excess of tokens to use.

Yep, I know that he's already working on the gems, but this idea might be explored and added at some point later. 😁 πŸ™ πŸ’š ✨ πŸ€™

!DIY
!INDEED

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If either one of us plays the #MetaRobots game, then we would have already gotten a good idea of what the gems will do once they get implemented to the PEPE frog battle game. πŸ˜…

!DIY
!PIZZA
!WINEX

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Indeed, true, though since I have no cards, I probably won't do so anytime soon. 😁 πŸ™ πŸ’š ✨ πŸ€™

!DIY
!PIZZA
!WINE

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Do you mean that you already joined the #MetaRobots game, but just only don't have any card on that game? πŸ€”πŸ€―πŸ˜…

!DIY

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No, I haven't joined because I don't have cards, and I don't have any immediate plans to buy them. 😁 πŸ™ πŸ’š ✨ πŸ€™

!DIY
!INDEED

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I thought players would receive some sort of starter cards to after joining #MetaRobots, especially since that game is also invite-only, much like the PEPE frog battle game. πŸ€”πŸ€―πŸ˜…

!DIY
!INDEED
!WEIRD

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Oh, I didn't know that. Starter packs are very helpful. If that is the case, I'd consider it. πŸ˜πŸ™πŸ’šβœ¨πŸ€™

!DIY
!INDEED
!WEIRD

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I think that whoever invited a person to a game should be obliged to help the invitee get started in playing the game. πŸ€”πŸ€―πŸ€“

!DIY
!PIZZA
!LUV

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That would be a good system, and I think that it should be in everything else, too. 😁 πŸ™ πŸ’š ✨ πŸ€™

!DIY
!LUV
!PIZZA

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Maybe the referrer who successfully referred other players should get rewards whenever any referral completes certain goals (such as reaching a level or accumulating a number of battles). πŸ€”πŸ€“πŸ˜

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That's a great addition to the system to add incentive. I dig it. 😁 πŸ™ πŸ’š ✨ πŸ€™

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Hope that @kenny-crane and @pepetoken considers the idea of referral rewards on the PEPE frog battle game! 😎

However, they should plan it carefully, such that players who refer only themselves (since multiple accounts are allowed in the game) don't get an unfair advantage over those who don't. πŸ˜…

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Referral rewards already in place. While an alt gets a small percentage, the account would lose a level too. Should be only a small reward and discount for such. !BBH !DIY !DOOK

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I wonder what you mean with "the account would lose a level". πŸ€”πŸ€―

I know that kenny-crane makes player earn 8% from frog card purchases of every referral, but I was referring to rewards whenever any referral achieves certain milestones in the game that don't involve spending tokens on your game. πŸ€―πŸ˜…

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Indeed, I hope so too, as it do think that it's a very useful idea.

Yeah, multiple accounts would need to be taken into consideration when implementing it. 😁 πŸ™ πŸ’š ✨ πŸ€™

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If you want to buy frog card packs in bulk from the PEPE game, then you should do so using another Hive account referred by you because you will get a bonus of 8% every time the referred account purchases any amount of frog card packs. πŸ€“

kenny-crane officially said that on a comment where both of us are also tagged. 😏

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Yep, indeed, good point. If and when I do buy a good number of cards, I'll do exactly that. Yes, I remember him saying that in that comment. 😁 πŸ™ πŸ’š ✨ πŸ€™

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Good points to consider going forward to adjust the game design.

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Guard rails may make since in the form of game mechanics for (better) game flow. Such as cards in relation to attacking ability positions. !BBH !DIY !DOOK

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Yep, I get it, and it makes sense. This is where secondary abilities could come into the picture, to be used outside of the primary position. 😁 πŸ™ πŸ’š ✨ πŸ€™

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Wouldn't call them secondary. Each class is still going to be the game. Where the stats tier up by class and thus position in play-ability. Maybe to adjust stats by (different) position. Much to think about with the present of such thoughts about classes and positions within the game.

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OK, fair enough. Yes, there is much to consider and think upon moving forward. There are lots of scintillating possibilities, though! 😁 πŸ™ πŸ’š ✨ πŸ€™

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Sort of a second ability if introduced being able to attack from where on does not currently, but introduced as a mechanic such as half combat (value) stats to flow as the same ability presented slightly differently. !BBH !DIY !DOOK

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Yes, that's what I'm thinking. The half value makes sense for a non-specialized abilities. The '**as the same ability presented slightly differently' has me intrigued! 😁 πŸ™ πŸ’š ✨ πŸ€™

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Perhaps, but each token could fulfill a unique purpose in the game.

Yes, such as "gems" that will give stats +X.

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Yep, I like the gem idea, and I look forward to getting some to try out! 😁 πŸ™ πŸ’š ✨ πŸ€™

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However, adding many tokens to the PEPE frog game might make it too complicated. πŸ€”πŸ€―

On one hand yes. Maybe some that are functional. Some games have a variety of tokens while adhering to a particular purpose. For example the next introduction will be the of "gems" granting +X to stats. These have been used and tested in the previous sister Meta Robots game. !BBH !DIY !DOOK

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I might test the #MetaRobots game too, though I already had a hard time finding powerful Zander the magic frog cards on your game and climbing the Level leaderboard as well as the Volt Power leaderboard. πŸ€”πŸ€―πŸ˜… !DIY

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MetaRobots is moar basic without the adventure aspect. You'll just need some cards and battle by level. Have many robot and frog cards I can trade with you too. !BBH !DIYY !DOOK

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Do you mean that there are also frog cards on the #MetaRobots game? πŸ€”πŸ€―πŸ˜… !WEIRD !INDEED !DIY

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Yes. There was a very first alpha version there with very limited cards and packs. May be good to get some man. !BBH !DIY !DOOK

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Your words "very first" and "very limited" indeed makes me think that I might be missing out on the #MetaRobots game. πŸ€―πŸ˜… !BBH !DIY

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It's a 2D world adventure game that just happens to have the per-Alpha Pepe frog game battle cards in it. !BBH !DIY !DOOK

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Haha...a last-resort option! Regardless of what it's called, I think that any card should be able to be used in any position. 😁 πŸ™ πŸ’š ✨ πŸ€™

This may be an idea to consider as some kind of game design flow document is made to ensure a good balance.

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Yes, indeed, keeping a good flow and balance to the game is very important for sure! A game-flow document is a good idea I'd say. πŸ˜πŸ™πŸ’šβœ¨πŸ€™

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Yes, want to go a whole game design flow write up. Matter of time, resources, and understanding everything and positioning it all to look at in relation to game mechanics and also economy. We have a ways to go and lots of potential.

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That all sounds good to me, and I look forward to seeing how it all unfolds over time. A ways to with lots of potential is a great place to be! 😁 πŸ™ πŸ’š ✨ πŸ€™

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We just starting to "leap" on in man! !PIZZA !LUV !DOOK

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Yes, I'm noticing! Things are gonna be hopin' soon! 😁 πŸ™ πŸ’š ✨ πŸ€™

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@pepetoken! @tydynrain Wants to spread Hope! so I just sent 1 HOP to your account on behalf of @tydynrain.

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The game should have a "last resort" option for Yarrow the ranged frog to still be useful when forced to be on the front. πŸ€―πŸ˜…

It should. We can think on this idea.

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