Crypto Gaming: A question (or two) Rich Sloth vs Poor Sloth?

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Good morning you buzzing beauties! What a lovely Sunday it is! After some interesting discussions in one of my gaming groups, I thought I would raise the questions with the smartest people I know, the Hivians!

Rich Sloth vs Poor Sloth

Should we focus on the rich sloth method, earning as much as we can from crypto games, milking the dev teams for everything they've got and utilising every tool/trick/exploit we can?
OR
Follow the path of the poor sloth, playing games for the fun, making friends and enjoying ourselves along the way?


Crypto Games...What makes them great?

Should they focus on:

  • making users money, giving away massive prizes?
  • fun, giving users enjoyment and excitement?
  • economically based, ensuring long-term sustainability whilst creating an engaging game for users?

Are you a gamer, what would be your perfect game? I seem to interact with more users who play games purely looking at the financial side, hoping to earn the most money (normally for the least amount of work, using bots/cheat/exploits and other nefarious methods).

Gaming as we know is a massive worldwide phenomenon which continues to grow, crypto games are still a niche area within a niche market. However, they continue to pick up traction and will one day be on par with 'mainstream games'.

With that in mind, for me, games should be focused on the gaming side, while earning is always a bonus, the focus should be encouraging users to continue playing the game, reinvesting, growing within the game and ensuring the long-term success of the game and building on the fun of gaming.

How do you see gaming in crypto? Would you follow a current game's path or do something different? Let's hear your opinions!

Until next time, sloth out!



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6 comments
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Good post ! My own preference is to try to achieve some kind of balance, so that the earnings are enough to feel reasonable, but not to the extent of totally distorting gameplay.

A key task for whoever is coding the game is to (somehow !) find ways to minimise scripts and bots. A game should be fun, and having some players with an unfair advantage (whether through bots, pay to win, or anything else other than just time spent grinding) takes away that fun.

Another pet hate of mine is being forced into co-operating with other players or being left vulnerable to PvP when you don't want to be, either if you're away from the game, or because PvP is so key to the game that it's the only route to success. This is probably just me, but a lot of the time I want to play games to challenge myself rather than be pushed into interactions I don't want at that time. Maybe I'm just more of a solo gamer than a social one.....

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I’m with you, I’m more into solo play games to induce the fun. Crypto games tend to have the pvp/p2p element to help balance the play to earn criteria. It’s a fine balancing act to find the ‘best’ model for longevity and fun.

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I think more focus should be put on making the game fun, enjoyable and challenging. This is what mostly retain users to keep playing the game although with web3 gaming, earning has also become a key part. I think a game will a main focus on earning will not fare well in the long term.

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I think you're right, the current games still around have a pretty decent gameplay aspect, and their economies are holding in as best they can. Trying to find the perfect economic balance is certainly a challenge for games. Hopefully, we'll continue to see beneficial protocols introduced to help all games' survivability. Who knows, maybe one day we'll even topple the mainstream loot box mechanic!

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Yes, I think that's the main challenge with most games, finding this economic balance to ensure sustainability. Toppling the mainstream loot box mechanic will be great! Looking forward to it happening :)

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